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Web Development Degree Program & Online Courses

Web Development Degree Online - Web Development University Online Program OverviewProgram DetailsWhy Choose Franklin
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Web Development - Subsequent Bachelor of Science Degree

Looking to earn an additional bachelor’s degree? This degree is specifically designed for students who have already completed a bachelor's degree or higher.

Prerequisite Competencies

  • COMP 101 - PROBLEM SOLVING WITH COMPUTING (2)

    COMP 101

    PROBLEM SOLVING WITH COMPUTING

    Course Description

    Many organizations today utilize computers and information systems to store, organize, analyze, and summarize data to solve problems. As a result, computing is a tool that can benefit students in many different fields. At the heart of solving problems with computers is the study of structured thinking using algorithms. This course is designed for students with no prior programming experience and teaches the building blocks of algorithms, including variables, expressions, selection and repetition structures, functions and parameters, and array processing.
  • COMP 106 - INTRODUCTION TO SPREADSHEETS (1)

    COMP 106

    INTRODUCTION TO SPREADSHEETS

    Course Description

    This course focuses on using spreadsheets to solve business applications.
  • GRPH 117 - GRAPHIC EDITING SOFTWARE (1)

    GRPH 117

    GRAPHIC EDITING SOFTWARE

    Course Description

    This course provides students with advanced instruction in graphic editing software. Projects will use tools, layers and filters to edit and create digital images for use in design. Note: Students without access to Franklin University's computer laboratories will be required to obtain software at the student's expense.
  • ITEC 136 - PRINCIPLES OF PROGRAMMING (4)

    ITEC 136

    PRINCIPLES OF PROGRAMMING

    Course Description

    This course covers fundamental programming principles for individuals with at least some programming background. Major themes are structured programming, problem solving, algorithm design, top-down stepwise refinement, and software lifecycle. Topics will include testing, data types, operators, repetition and selection control structures, functions, arrays, and objects. Students will design, code, test, debug, and document programs in a relevant programming language.
  • MATH 160 - COLLEGE ALGEBRA (4)

    MATH 160

    COLLEGE ALGEBRA

    Course Description

    This course is designed to prepare students for Applied Calculus and Discrete Mathematics and to provide the mathematical background needed for the analytic reasoning used in other courses. Topics include functions and their graphs, including exponential and logarithmic functions; complex numbers; systems of equations and inequalities; matrices; basic principles of counting and probability; and other selected topics.
  • MATH 215 - STATISTICAL CONCEPTS (4)

    MATH 215

    STATISTICAL CONCEPTS

    Course Description

    This course introduces the student to statistics with business applications. The course covers both descriptive and inferential statistics. Topics included are: measures of central tendency; measures of dispersion; graphical displays of data; linear regression; basic probability concepts; binomial and normal probability distributions; confidence intervals; and hypothesis testing. These topics will be covered using a basic knowledge of algebra and Microsoft Excel.
  • MIS 310 - INFORMATION SYSTEMS ARCHITECTURE & TECHNOLOGY (4)

    MIS 310

    INFORMATION SYSTEMS ARCHITECTURE & TECHNOLOGY

    Course Description

    This course provides a conceptual survey of general systems theory followed by a conceptual and technological survey of the structure of distributed information systems architectures, operating systems, network operating systems, peripheral technology and user interfaces. Interoperability between these architectural components will be explored and current technology and trends in each architectural element will be reviewed. This course will de-emphasize, although not ignore, mainframe architectures in favor of information architectures more applicable to client/server computing. The various interacting categories of client/server computing as well as the benefits and implications of such a system will be fully explored.
  • MKTG 300 - MARKETING (4)

    MKTG 300

    MARKETING

    Course Description

    A general course in marketing theory and methods. Among topics discussed are the importance of marketing, the interrelationship of the different phases of marketing, the differences between the marketing of goods and services, wholesaling, retailing, pricing strategies, analysis of markets, and distribution.
  • PF 321 - LEARNING STRATEGIES (2)

    PF 321

    LEARNING STRATEGIES

    Course Description

    This course prepares students to be successful lifelong learners both academically and in their chosen careers. Franklin courses require a high level of self-directed learning and focus on skills required in the workplace and the classroom that are easily transferable between the two environments. The course includes strategies for advancing communication skills, including the use of electronic tools to participate in virtual environments. The assignments and activities in the course are created to closely simulate teamwork found in the workplace.
  • WRIT 220 - RESEARCH & WRITING FOR ACADEMIC & PROFESSIONAL AUDIENCES (4)

    WRIT 220

    RESEARCH & WRITING FOR ACADEMIC & PROFESSIONAL AUDIENCES

    Course Description

    This is an intermediate course focusing on the composition of research papers. Students in this course prepare to be active participants in professional discourse communities by examining and practicing the writing conventions associated with their own fields of study and work. By calling attention to the conventions of disciplinary writing, the course also prepares students for upper-division college writing and the special conventions of advanced academic discourse. Course activities include three extended research papers, semi-formal writing addressing interdisciplinary communication, and readings fostering critical engagement with disciplinary conversations.

    OR WRIT 320 - BUSINESS & PROFESSIONAL WRITING (4)

    WRIT 320

    BUSINESS & PROFESSIONAL WRITING

    Course Description

    This is an advanced composition course for juniors and seniors which focuses on business, technical and professional writing. Skills taught include audience analysis; research methods; questionnaire, interview and survey techniques; letters; data collection, interpretation and documentation; graphic illustration; and composition of reports in special formats. Instruction and practice are provided in writing various types of reports such as résumés, proposals, summaries, research reports and instructions for user manuals, and in presenting committee and oral reports. Students will be encouraged to relate course materials to their major programs and their workplaces.

Major Area (42 hours)

  • COMP 281 - DATABASE MANAGEMENT SYSTEMS (4)

    COMP 281

    DATABASE MANAGEMENT SYSTEMS

    Course Description

    This course covers fundamental concepts necessary for the design, use, implementation and administration of database systems. The course will stress the fundamentals of database modeling and design, the languages and facilities provided by database management systems, and some techniques for implementing and administering database systems.
  • COMP 325 - HUMAN COMPUTER INTERACTION (4)

    COMP 325

    HUMAN COMPUTER INTERACTION

    Course Description

    This course covers a broad range of important topics within human computer interaction (HCI) and its implications for the design of interactive systems. By understanding the user's viewpoint and technology's effect on people, we can better plan for the selection, design, implementation, and use of technology so that the effects are positive rather than negative. The focus is on the design of interactive systems and human-computer interfaces. The course will cover the current literature and the knowns and unknowns about HCI and design. The design process is centered on the user and is based on a multidisciplinary approach through a synthesis of computer science, cognitive science, and psychology. HCI designers also use analytical and empirical techniques to assess, predict, and evaluate whether a design meets user requirements.
  • GRPH 210 - FUNDAMENTALS OF GRAPHIC DESIGN (4)

    GRPH 210

    FUNDAMENTALS OF GRAPHIC DESIGN

    Course Description

    In this course students will explore the fundamental principles and creative process of graphic design. An emphasis is placed on visual problem solving skills and the creative and aesthetic aspects of traditional graphic design. The course also explores the implications of traditional graphic design in a digital format. NOTE: This is a technology course, in a technology program, and it requires the purchase of software that may be used in subsequent courses as well as being suitable for commercial work beyond completion of degree studies. For specific software requirements, consult the course syllabus.
  • GRPH 310 - ADVANCED GRAPHIC DESIGN (4)

    GRPH 310

    ADVANCED GRAPHIC DESIGN

    Course Description

    In this course students will apply the fundamentals covered in Fundamentals of Graphic Design (DCOM/GRPH 210). A strong focus is placed on preparing students to effectively communicate ideas and information to business and consumer audiences through graphic design. Students will learn to apply these principles using traditional methods supported by computer technology.
  • MIS 320 - TECHNICAL COMMUNICATION (4)

    MIS 320

    TECHNICAL COMMUNICATION

    Course Description

    This course will prepare students for the bi-directional technical communication demands specific to computer and information systems. Topics include technical research methods and approaches, critical analysis of technical documents, synthesis of data, information and knowledge gained through research and critical analysis, creation of accurate technical documents, and effective delivery of technical material via oral presentations supported by visual media.
  • WEBD 101 - INTRODUCTION TO WEB PAGE CONSTRUCTION (2)

    WEBD 101

    INTRODUCTION TO WEB PAGE CONSTRUCTION

    Course Description

    This course covers the fundamental concepts necessary for the construction of web pages using the basic building blocks of Hypertext Markup Language (HTML) and Cascading Style Sheets (css). HTML and XHTML are covered in detail for building web pages using a web page development environment. The use of styling using css is introduced.
  • WEBD 234 - WEB DESIGN AND IMPLEMENTATION (4)

    WEBD 234

    WEB DESIGN AND IMPLEMENTATION

    Course Description

    This advanced course in web page construction builds upon the basic concepts of HTML and CSS. In this course, students learn to construct robust and highly interactive web sites using the latest features of CSS and HTML. Other skills taught in this course include implementing web pages that use advanced CSS, integrating user-generated content, and employing CSS visual properties. In addition, students explore how the Document Object Model (DOM) can be used to build web sites with dynamic effects and user-controlled behavior. This practical course provides students with many opportunities to implement the advanced concepts of CSS and the Document Object Model (DOM).
  • WEBD 236 - WEB INFORMATION SYSTEMS PROGRAMMING (4)

    WEBD 236

    WEB INFORMATION SYSTEMS PROGRAMMING

    Course Description

    This course builds web applications by employing server-side scripts that query relational databases. The student learns and reflects on two- and three-tier software architectures, separation of responsibility, model-view-controller pattern, basic security, and web frameworks. The student will design, code, test, debug, and document programs using a server-based scripting language. Note: This is a technology course in a technology program, and it requires the purchase of software that may be used in subsequent courses as well as being suitable for commercial work beyond completion of degree studies. For specific software requirements, consult the course syllabus.
  • WEBD 335 - ADVANCED CLIENT SIDE DEVELOPMENT (4)

    WEBD 335

    ADVANCED CLIENT SIDE DEVELOPMENT

    Course Description

    This course builds on the fundamental concepts of constructing web pages by expanding into robust, efficient, and highly responsive client side applications of current web technologies. Students will apply advanced techniques that employ scripting languages, libraries, and frameworks to build interactive front ends to server applications. These web pages will be single page applications that use asynchronous scripting language callbacks to provide user interactivity. These applications will consume RESTful services.
  • WEBD 434 - WEB APPLICATION DEVELOPMENT (4)

    WEBD 434

    WEB APPLICATION DEVELOPMENT

    Course Description

    This course brings together all of the elements of website design, graphics, animation, and data storage in the construction of fully functional commercial website applications. The use of industry standard software products and end to end construction will be emphasized. NOTE: This is a technology course, in a technology program, and it requires the purchase of software that may be used in subsequent courses as well as being suitable for commercial work beyond completion of degree studies. For specific software requirements, consult the course syllabus.
  • WEBD 495 - WEB DEVELOPMENT CAPSTONE (4)

    WEBD 495

    WEB DEVELOPMENT CAPSTONE

    Course Description

    The intent of this course is to provide a capstone experience that integrates the material contained in required courses of the Web Development major. It also provides an opportunity for students to recognize and evaluate the interrelationship of their general education courses with the courses taken for their Web Development major. The major areas of the program are reviewed and assessed via standardized exams. The Capstone will include discussion about professional and ethical issues related to the discipline of Web Development. In addition, the historical development of technology related to the Internet and eCommerce is explored.

Additional Requirements

Each candidate for a subsequent degree must successfully complete in residence at Franklin University a minimum of 30 credit hours of 200 level courses or above, of which a minimum of 16 credit hours must be in major area courses at the 300 or 400 level. If the student is a previous Franklin bachelor of science degree graduate, the 30 credits must be earned after the first Franklin B.S. degree was awarded. If the required courses for a subsequent degree total less than 30 credit hours, the student may take Free Elective courses to achieve residency. Either PF 121 or PF 321 must be taken prior to the first BLF course, or it may be taken concurrently with the first 15-week BLF course. Students also must meet the University algebra competency requirement

A minimum GPA of 2.25 is required in the major area, and each major area course must be completed with a grade of “C” or better to count toward degree requirements.

Please see the Academic Bulletin for the complete list of degree and residency requirements.

Additional Curriculum

Web Development - Bachelor of Science Degree

View Curriculum

Build well-rounded skills and learn the industry specific knowledge you will need to be successful in your career.

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