M.S. Instructional Design & Learning Technology

M.S. Instructional Design & Learning Technology Program Information

Available online at Franklin University .

The Master of Science - Instructional Design and Learning Technology (IDLT) balances theory and practice to develop student competencies in the disciplines of instructional design and learning technology. Courses require students to apply their learning to create authentic instructional or training products. The capstone project provides students with the opportunity to work with real clients to apply their learned expertise to solve a real-world learning, training, or performance problem. Because this program is aligned with industry standards, graduates are equipped with the skills and abilities necessary to excel as learning and performance improvement professionals.

Curriculum & Course Descriptions

32 Semester Hours
Major Area Required
IDPT 601 - Foundations of Instructional Design (4)

Learning theories and instructional design models are the two fundamental pillars for the field of instructional design. In this course, students will study the learning theories and philosophies that have formed, influence, and support this field. Students will also study instructional systems theories, models, and systematic approaches to instructional design. In this course, students will apply these theories, strategies, and instructional models to create a learning, instructional design, or training event in their chosen setting, whether business, government, healthcare, higher ed, industry, k-12, or other. At the end of this course, students will make a plan on how to prepare for an instructional design career.

IDPT 715 - Theories and Applications for Managing Projects and Relationships (4)

Being able to successfully manage projects and relationships are paramount skills in the current workforce. In this course, students will study project management theories, tools, and technologies and apply them in their own discipline. By the end of this course, students need to develop a project management process and a plan to resolve relationship issues.

IDPT 620 - Principles of Human Performance Technology (4)

In this course, you will learn a framework for understanding human performance by working with scenarios and case studies to analyze performance problems, determine the level and type of intervention required, and make recommendations for a suite of solutions that will achieve the desired impacts.

IDPT 640 - Enhancing Learning With Technology (4)

In this course, students will apply design principles to create a learning event that includes the use of new and emerging technologies. Students will research collaboration and networking tools for their use and value in learning environments. Delivery platforms and software will also be explored for their impact on instructional strategies. Projects completed in the course will become part of the student's portfolio.

IDPT 645 - Learning Management Systems (4)

In this course, students will study the practices employed to manage and deliver instructional content in an online environment. Students will interact with a functional Learning Management System (LMS) to manage the design, development, delivery, and evaluation of reusable learning content.

IDPT 650 - Evaluation (4)

This course presents fundamental principles and practices for evaluating courses and programs, with a focus on formative and summative evaluation and criterion-referenced testing. Students will explore evaluation models and theories, create a learner satisfaction survey, create criterion-referenced tests, create grading rubrics, and work with a data set to interpret data and make recommendations to improve a course or unit of instruction. Projects completed in the course will become part of the student?s portfolio.

IDPT 660 - Advanced Instructional Design & Performance Technology (4)

In this course, students will learn advanced instructional design skills for the workplace, contemporary research in instruction design, and modern learning technologies. Students will also face design challenges and provide solutions to address those challenges. This is a course to prepare students to enter the workplace and be successful. Students should take this course in the latter part of the degree.

IDPT 670 - Capstone (4)

The Capstone Project experience provides students with the opportunity to receive academic credit for experience in an authentic work environment, which may be either external or internal to the University depending on the student?s preference. The Capstone Project involves a partnership among the student, the faculty member, and an approved project sponsor. The faculty member and the project sponsor will evaluate project deliverables according to the achievement of milestones and the submission of materials identified in a Learning Contract. The Learning Contract must specify a relatively comprehensive experience that can be completed within the time frame of the 12-module course. Projects completed in the course will become part of the student?s portfolio.